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Merfolk (Black Flag)

Size
Medium
Type
Humanoid
Challenge Rating
1/8
Source
Black Flag SRD
Armor Class
12
Speeds
10, swim 40
Walking Speed
10
Swimming Speed
40
Strength Score
12
Dexterity Score
10
Constitution Score
12
Intelligence Score
10
Wisdom Score
10
Charisma Score
12
Vision
Darkvision (60ft)
Languages Ref
Aquan,Common
Hit Points
9
Languages
Aquan, Aethyrian Common

Medium humanoid


Armor Class 12 (coral armor)

Hit Points 9

Speed 10 ft., swim 40 ft.


STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
12 (+1)

Senses darkvision 60 ft.

Languages Aquan,Common

Challenge 1/8 (25 XP)

Amphibious. The merfolk can breathe air and water.

Actions

Coral Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.

Sharpened Shell. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3 (1d4+1) slashing damage.

Bonus Actions

Nimble Rush. The merfolk takes the Dash or Disengage action.

Reactions

Coral Scrape. When a creature the merfolk can see hits it with a melee attack while within 5 feet of it, the merfolk can twist its body to scrape the attacker's arm or similar attacking appendage across the rough coral of its armor. The attacker must succeed on a DC 11 DEX save or have disadvantage on the next attack roll it makes before the end of its next turn, as its attacking appendage hurts from the abrasion.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.