Merfolk (Black Flag)
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1/8
- Source
- Black Flag SRD
- Armor Class
- 12
- Speeds
- 10, swim 40
- Walking Speed
- 10
- Swimming Speed
- 40
- Strength Score
- 12
- Dexterity Score
- 10
- Constitution Score
- 12
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 12
- Vision
- Darkvision (60ft)
- Languages Ref
- Aquan,Common
- Hit Points
- 9
- Languages
- Aquan, Aethyrian Common
Medium humanoid
Armor Class 12 (coral armor)
Hit Points 9
Speed 10 ft., swim 40 ft.
- STR
- 12 (+1)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 12 (+1)
Senses darkvision 60 ft.
Languages Aquan,Common
Challenge 1/8 (25 XP)
Amphibious. The merfolk can breathe air and water.
Actions
Coral Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) piercing damage.
Sharpened Shell. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3 (1d4+1) slashing damage.
Bonus Actions
Nimble Rush. The merfolk takes the Dash or Disengage action.
Reactions
Coral Scrape. When a creature the merfolk can see hits it with a melee attack while within 5 feet of it, the merfolk can twist its body to scrape the attacker's arm or similar attacking appendage across the rough coral of its armor. The attacker must succeed on a DC 11 DEX save or have disadvantage on the next attack roll it makes before the end of its next turn, as its attacking appendage hurts from the abrasion.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.