Merfolk (Monstrous Menagerie)
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1/8
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 11
- Speeds
- 10, swim 40
- Walking Speed
- 10
- Swimming Speed
- 40
- Strength Score
- 10
- Dexterity Score
- 12
- Constitution Score
- 12
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 10
- Skill Proficiencies
- Perception
- Vision
- Darkvision (30ft)
- Languages Ref
- Aquan, Common
- Hit Points
- 11
- Languages
- Aquan, Aethyrian Common
Medium humanoid
Armor Class 11
Hit Points 11 (2d8+2)
Speed 10 ft., swim 40 ft.
- STR
- 10 (+0)
- DEX
- 12 (+1)
- CON
- 12 (+1)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Skills Perception +2
Senses darkvision 30 ft., passive Perception 12
Languages Aquan, Common
Challenge 1/8 (25 XP)
Amphibious. The merfolk can breathe air and water.
Actions
Trident. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d8) piercing damage if used with two hands to make a melee attack or 3 (1d6) piercing damage if thrown.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.