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Mi-Go (Tome of Beasts 2023)

Size
Medium
Type
Plant
Challenge Rating
5
Source
Tome of Beasts 2023
Alignment
Neutral-Evil
Armor Class
17
Speeds
60, fly 30
Walking Speed
60
Flying Speed
30
Strength Score
16
Dexterity Score
19
Constitution Score
21
Intelligence Score
25
Wisdom Score
15
Charisma Score
13
Saving Throws
Strength, Constitution, Charisma
Skill Proficiencies
Arcana, Deception, Medicine, Perception, Stealth
Vision
Blindsight (30ft), Darkvision (120ft)
Languages Ref
Common, Void Speech
Hit Points
95
Resistances
Resistant to Cold Damage, Resistant to Radiant Damage
Languages
Aethyrian Common

Medium plant, Neutral Evil


Armor Class 17 (natural armor)

Hit Points 95 (10d8 + 50)

Speed 60 ft., fly 30 ft.


STR
16 (+3)
DEX
19 (+4)
CON
21 (+5)
INT
25 (+7)
WIS
15 (+2)
CHA
13 (+1)

Saving Throws Str +6, Con +8, Cha +4

Skills Arcana +10, Deception +7, Medicine +5, Perception +5, Stealth +7

Damage Vulnerabilities False

Damage Resistances cold, radiant

Damage Immunities False

Condition Immunities False

Senses blindsight 30 ft., darkvision 120 ft., passive Perception 15

Languages Common, Void Speech

Challenge 5 (1,800 XP)

Deathly Spores. When a mi-go dies, its body crumbles into millions of spores. Each creature within 10 feet of the mi-go must succeed on a DC 15 Dexterity saving throw or take 14 (4d6) poison damage and be poisoned until the end of its next turn.

Void Traveler. The mi-go doesn't require air, food, drink, sleep, or ambient pressure. It requires only minimal exposure to starlight a few times each year to sustain itself.

Actions

Multiattack. The mi-go makes two Claw or Psychic Bolt attacks.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 17 (3d8 + 4) slashing damage, and the target is grappled (escape DC 15) if it is a Large or smaller creature.

Psychic Bolt. Ranged Spell Attack: +10 to hit, range 120 ft., one target. Hit: 17 (3d6 + 7) psychic damage.

Spore Burst (Recharge 5-6). The mi-go releases hallucinogenic spores in a 30-foot cone. Each creature in the area must make a DC 15 Dexterity saving throw. On a failure, a creature takes 21 (6d6) poison damage and is incapacitated until the end of its next turn. On a success, a creature takes half the damage and isn't incapacitated.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.