Misc. Creature, Crocodile
- Size
- Large
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- 20, swim 30
- Strength Score
- 15
- Dexterity Score
- 10
- Constitution Score
- 13
- Intelligence Score
- 2
- Wisdom Score
- 10
- Charisma Score
- 5
- Skill Proficiencies
- Stealth
- Vision
- Normal
- Languages Ref
- None
- Hit Points
- 19
- Resistances
- No resistances listed
Large beast, unaligned
Armor Class 12 (natural armor)
Hit Points 19 (3d10+3)
Speed 20 ft., swim 20 ft.
- STR
- 15 (+2)
- DEX
- 10 (+0)
- CON
- 13 (+1)
- INT
- 2 (−4)
- WIS
- 10 (+0)
- CHA
- 5 (−3)
Skills Stealth +2
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP)
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.