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Misc. Creature, Dire Wolf

Size
Large
Type
Beast
Alignment
Unaligned
Armor Class
14
Speeds
50
Strength Score
17
Dexterity Score
15
Constitution Score
15
Intelligence Score
3
Wisdom Score
12
Charisma Score
7
Skill Proficiencies
Perception, Stealth
Vision
Normal
Languages Ref
None
Hit Points
37
Resistances
No resistances listed

Large beast, unaligned


Armor Class 14 (natural armor)

Hit Points 37 (5d10+10)

Speed 50 ft.


STR
17 (+3)
DEX
15 (+2)
CON
15 (+2)
INT
3 (−4)
WIS
12 (+1)
CHA
7 (−2)

Skills Perception +3, Stealth +4

Senses passive Perception 13

Languages —

Challenge 1 (200 XP)

Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.