Misc. Creature, Giant Crocodile
- Size
- Huge
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 14
- Speeds
- 30, swim 50
- Strength Score
- 21
- Dexterity Score
- 9
- Constitution Score
- 17
- Intelligence Score
- 2
- Wisdom Score
- 10
- Charisma Score
- 7
- Skill Proficiencies
- Stealth
- Vision
- Normal
- Languages Ref
- None
- Hit Points
- 85
- Resistances
- No resistances listed
Huge beast, unaligned
Armor Class 14 (natural armor)
Hit Points 85 (9d12+27)
Speed 30 ft., swim 50 ft.
- STR
- 21 (+5)
- DEX
- 9 (−1)
- CON
- 17 (+3)
- INT
- 2 (−4)
- WIS
- 10 (+0)
- CHA
- 7 (−2)
Skills Stealth +5
Senses passive Perception 10
Languages —
Challenge 5 (1,800 XP)
Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.