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Misc. Creature, Giant Crocodile

Size
Huge
Type
Beast
Alignment
Unaligned
Armor Class
14
Speeds
30, swim 50
Strength Score
21
Dexterity Score
9
Constitution Score
17
Intelligence Score
2
Wisdom Score
10
Charisma Score
7
Skill Proficiencies
Stealth
Vision
Normal
Languages Ref
None
Hit Points
85
Resistances
No resistances listed

Huge beast, unaligned


Armor Class 14 (natural armor)

Hit Points 85 (9d12+27)

Speed 30 ft., swim 50 ft.


STR
21 (+5)
DEX
9 (−1)
CON
17 (+3)
INT
2 (−4)
WIS
10 (+0)
CHA
7 (−2)

Skills Stealth +5

Senses passive Perception 10

Languages —

Challenge 5 (1,800 XP)

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.