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Misc. Creature, Giant Vulture

Size
Large
Type
Beast
Alignment
Neutral-Evil
Armor Class
10
Speeds
10, fly 60
Strength Score
15
Dexterity Score
10
Constitution Score
15
Intelligence Score
6
Wisdom Score
12
Charisma Score
7
Skill Proficiencies
Perception
Vision
Normal
Languages Ref
Common
Hit Points
22
Languages Prep
Aethyrian Common
Languages
Aethyrian Common

Large beast, neutral evil


Armor Class 10

Hit Points 22 (3d10+6)

Speed 10 ft., fly 60 ft.


STR
15 (+2)
DEX
10 (+0)
CON
15 (+2)
INT
6 (−2)
WIS
12 (+1)
CHA
7 (−2)

Skills Perception +3

Senses passive Perception 13

Languages understands Common but can't speak

Challenge 1 (200 XP)

Keen Sight and Smell. The vulture has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The vulture has advantage on an attack roll against a creature if at least one of the vulture's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Multiattack. The vulture makes two attacks: one with its beak and one with its talons.

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.

Talons. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.