Misc. Creature, Giant Wasp
- Size
- Medium
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- 10, fly 50
- Strength Score
- 10
- Dexterity Score
- 14
- Constitution Score
- 10
- Intelligence Score
- 1
- Wisdom Score
- 10
- Charisma Score
- 3
- Vision
- Normal
- Languages Ref
- None
- Hit Points
- 13
Medium beast, unaligned
Armor Class 12
Hit Points 13 (3d8)
Speed 10 ft., fly 50 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 1 (−5)
- WIS
- 10 (+0)
- CHA
- 3 (−4)
Senses passive Perception 10
Languages —
Challenge 1/2 (100 XP)
Actions
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.