Misc. Creature, Goat
- Size
- Medium
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 10
- Speeds
- 40
- Strength Score
- 12
- Dexterity Score
- 10
- Constitution Score
- 11
- Intelligence Score
- 2
- Wisdom Score
- 10
- Charisma Score
- 5
- Vision
- Normal
- Languages Ref
- None
- Hit Points
- 4
Medium beast, unaligned
Armor Class 10
Hit Points 4 (1d8)
Speed 40 ft.
- STR
- 12 (+1)
- DEX
- 10 (+0)
- CON
- 11 (+0)
- INT
- 2 (−4)
- WIS
- 10 (+0)
- CHA
- 5 (−3)
Senses passive Perception 10
Languages —
Challenge 0 (10 XP)
Charge. If the goat moves at least 20 ft. straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 2 (1d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 10 Strength saving throw or be knocked prone.
Sure-Footed. The goat has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.
Actions
Ram. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.