Misc. Creature, Hunter Shark
- Size
- Large
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- swim 40
- Strength Score
- 18
- Dexterity Score
- 13
- Constitution Score
- 15
- Intelligence Score
- 1
- Wisdom Score
- 10
- Charisma Score
- 4
- Skill Proficiencies
- Perception
- Vision
- Blindsight (30ft)
- Languages Ref
- None
- Hit Points
- 45
Large beast, unaligned
Armor Class 12 (natural armor)
Hit Points 45 (6d10+12)
Speed swim 40 ft.
- STR
- 18 (+4)
- DEX
- 13 (+1)
- CON
- 15 (+2)
- INT
- 1 (−5)
- WIS
- 10 (+0)
- CHA
- 4 (−3)
Skills Perception +2
Senses darkvision 30 ft., passive Perception 12
Languages —
Challenge 2 (450 XP)
Blood Frenzy. The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Water Breathing. The shark can breathe only underwater.
Actions
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Description
Smaller than a giant shark but larger and fiercer than a reef shark, a hunter shark haunts deep waters. It usually hunts alone, but multiple hunter sharks might feed in the same area. A fully grown hunter shark is 15 to 20 feet long.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.