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Misc. Creature, Jackal

Size
Small
Type
Beast
Alignment
Unaligned
Armor Class
12
Speeds
40
Strength Score
8
Dexterity Score
15
Constitution Score
11
Intelligence Score
3
Wisdom Score
12
Charisma Score
6
Skill Proficiencies
Perception
Vision
Normal
Languages Ref
None
Hit Points
3

Small beast, unaligned


Armor Class 12

Hit Points 3 (1d6)

Speed 40 ft.


STR
8 (−1)
DEX
15 (+2)
CON
11 (+0)
INT
3 (−4)
WIS
12 (+1)
CHA
6 (−2)

Skills Perception +3

Senses passive Perception 13

Languages —

Challenge 0 (10 XP)

Keen Hearing and Smell. The jackal has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Pack Tactics. The jackal has advantage on an attack roll against a creature if at least one of the jackal's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1 (1d4 - 1) piercing damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.