Misc. Creature, Mastiff
- Size
- Medium
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- 40
- Strength Score
- 13
- Dexterity Score
- 14
- Constitution Score
- 12
- Intelligence Score
- 3
- Wisdom Score
- 12
- Charisma Score
- 7
- Skill Proficiencies
- Perception
- Vision
- Normal
- Languages Ref
- None
- Hit Points
- 5
Medium beast, unaligned
Armor Class 12
Hit Points 5 (1d8+1)
Speed 40 ft.
- STR
- 13 (+1)
- DEX
- 14 (+2)
- CON
- 12 (+1)
- INT
- 3 (−4)
- WIS
- 12 (+1)
- CHA
- 7 (−2)
Skills Perception +3
Senses passive Perception 13
Languages —
Challenge 1/8 (25 XP)
Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Actions
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
Description
Mastiffs are impressive hounds prized by humanoids for their loyalty and keen senses. Mastiffs can be trained as guard dogs, hunting dogs, and war dogs. Halflings and other Small humanoids ride them as mounts.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.