Misc. Creature, Tiger
- Size
- Large
- Type
- Beast
- Alignment
- Unaligned
- Armor Class
- 12
- Speeds
- 40
- Strength Score
- 17
- Dexterity Score
- 15
- Constitution Score
- 14
- Intelligence Score
- 3
- Wisdom Score
- 12
- Charisma Score
- 8
- Skill Proficiencies
- Perception, Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- None
- Hit Points
- 37
Large beast, unaligned
Armor Class 12
Hit Points 37 (5d10+10)
Speed 40 ft.
- STR
- 17 (+3)
- DEX
- 15 (+2)
- CON
- 14 (+2)
- INT
- 3 (−4)
- WIS
- 12 (+1)
- CHA
- 8 (−1)
Skills Perception +3, Stealth +6
Senses darkvision 60 ft., passive Perception 13
Languages —
Challenge 1 (200 XP)
Keen Smell. The tiger has advantage on Wisdom (Perception) checks that rely on smell.
Pounce. If the tiger moves at least 20 ft. straight toward a creature and then hits it with a claw attack on the same turn, that target must succeed on a DC 13 Strength saving throw or be knocked prone. If the target is prone, the tiger can make one bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.