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Mordant Snare (Tome of Beasts 2023)

Size
Gargantuan
Type
Aberration
Challenge Rating
15
Source
Tome of Beasts 2023
Alignment
Chaotic-Evil
Armor Class
18
Speeds
30, burrow 10
Walking Speed
30
Burrowing Speed
10
Strength Score
23
Dexterity Score
16
Constitution Score
21
Intelligence Score
15
Wisdom Score
14
Charisma Score
6
Skill Proficiencies
Deception
Vision
Darkvision (60ft), Tremorsense (60ft)
Languages Ref
Common, Primordial, telepathy 60 ft.
Hit Points
248
Condition Immunities
Prone
Resistances
Resistant to Non-Magical Damage, Immune to Acid Damage
Languages
Aethyrian Common, Primordial, Telepathy (60ft)

Gargantuan aberration, Chaotic Evil


Armor Class 18 (natural armor)

Hit Points 248 (16d20 + 80)

Speed 30 ft., burrow 10 ft.


STR
23 (+6)
DEX
16 (+3)
CON
21 (+5)
INT
15 (+2)
WIS
14 (+2)
CHA
6 (−2)

Skills Deception +8

Damage Vulnerabilities False

Damage Resistances bludgeoning from nonmagical attacks

Damage Immunities acid

Condition Immunities prone

Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 12

Languages Common, Primordial, telepathy 60 ft.

Challenge 15 (13,000 XP)

Magic Resistance. The mordant snare has advantage on saving throws against spells and other magical effects.

Mordant Puppets. A mordant snare can spend 8 hours draining a dead Humanoid of its fluids and internal organs, replacing them with the snare's acid and filaments. The Humanoid's body then becomes a puppet controlled by the snare. Mordant puppets share a telepathic link with the snare, and each puppet uses the statistics of a zombie. The puppets can't move more than 30 feet away from the snare. The mordant snare can have no more than twelve puppets under its control at one time.

Actions

Multiattack. The mordant snare makes one Bite attack and four Tentacle attacks, or it makes four Acid Spike attacks.

Bite. Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 18 (4d8) acid damage.

Tentacle. Melee Weapon Attack: +11 to hit, reach 20 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage, and the target is grappled (escape DC 18) if it is a Large or smaller creature. The mordant snare has eleven tentacles, each of which can grapple only one target.

Acid Spike. Ranged Weapon Attack: +8 to hit, range 30/120 ft., one target. Hit: 10 (2d6 + 3) piercing damage plus 13 (3d8) acid damage.

Hidden Trap. While underground, the mordant snare covers itself in dirt, sand, or other material and lurks just below the surface. The mordant snare is indistinguishable from the ground around it while motionless and covered in this way. When a creature enters the mordant snare's space, the snare can make one Tentacle attack against the creature as a reaction, removing the covering material.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.