Musk Deer
- Size
- Tiny
- Type
- Beast
- Challenge Rating
- 1/4
- Source
- Tome of Beasts 3
- Alignment
- Unaligned
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 4
- Dexterity Score
- 16
- Constitution Score
- 12
- Intelligence Score
- 2
- Wisdom Score
- 14
- Charisma Score
- 7
- Skill Proficiencies
- Perception
- Languages Ref
- —
- Hit Points
- 17
- Condition Immunities
- Poisoned
Tiny beast, unaligned
Armor Class 13
Hit Points 17 (5d4+5)
Speed 30 ft.
- STR
- 4 (−3)
- DEX
- 16 (+3)
- CON
- 12 (+1)
- INT
- 2 (−4)
- WIS
- 14 (+2)
- CHA
- 7 (−2)
Skills Perception +2
Condition Immunities poisoned
Senses passive Perception 12
Languages —
Challenge 1/4 (50 XP)
Actions
Bite. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 6 (1d6+3) piercing damage.
Bonus Actions
Musk (Recharge: Short/Long Rest). Emits a pungent musk around itself for 1 min. While musk is active a creature that starts its turn within 10 ft. of deer: poisoned 1 min (DC 11 Con negates). Poisoned creature can re-save at end of each of its turns success ends effect on itself. For 1 hr after creature fails this save others have advantage on Wis (Perception) and Wis (Survival) checks to find or track the creature unless creature spends 10+ min washing off the musk.
Sprinter. Takes the Dash action.
Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.