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Naga, Guardian

Size
Large
Type
Monstrosity
Alignment
Lawful-Good
Armor Class
18
Speeds
40
Strength Score
19
Dexterity Score
18
Constitution Score
16
Intelligence Score
16
Wisdom Score
19
Charisma Score
18
Saving Throws
Dexterity, Constitution, Intelligence, Wisdom, Charisma
Vision
Darkvision (60ft)
Languages Ref
Celestial, Common
Hit Points
127
Condition Immunities
Charmed, Paralyzed, Poisoned
Resistances
Immune to Poison Damage
Languages
Celestial
Aethyrian Common

Languages Prep

Celestial
Aethyrian Common

Large monstrosity, lawful good


Armor Class 18 (natural armor)

Hit Points 127 (15d10+45)

Speed 40 ft.


STR
19 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
16 (+3)
WIS
19 (+4)
CHA
18 (+4)

Saving Throws Dex +8, Con +7, Int +7, Wis +8, Cha +8

Damage Immunities poison

Condition Immunities charmed, poisoned

Senses darkvision 60 ft., passive Perception 14

Languages Celestial, Common

Challenge 10 (5,900 XP)

Rejuvenation. If it dies, the naga returns to life in 1d6 days and regains all its hit points. Only a wish spell can prevent this trait from functioning.

Spellcasting. The naga is an 11th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 16, +8 to hit with spell attacks), and it needs only verbal components to cast its spells. It has the following cleric spells prepared:

  • Cantrips (at will): mending, sacred flame, thaumaturgy
  • 1st level (4 slots): command, cure wounds, shield of faith
  • 2nd level (3 slots): calm emotions, hold person
  • 3rd level (3 slots): bestow curse, clairvoyance
  • 4th level (3 slots): banishment, freedom of movement
  • 5th level (2 slots): flame strike, geas
  • 6th level (1 slot): true seeing

Actions

Bite. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 8 (1d8 + 4) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Spit Poison. Ranged Weapon Attack: +8 to hit, range 15/30 ft., one creature. Hit: The target must make a DC 15 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.