Nalusa Falaya
- Size
- Medium
- Type
- Aberration
- Challenge Rating
- 1/2
- Source
- Creature Codex
- Alignment
- Neutral-Evil
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 12
- Dexterity Score
- 15
- Constitution Score
- 13
- Intelligence Score
- 11
- Wisdom Score
- 13
- Charisma Score
- 9
- Skill Proficiencies
- Stealth
- Vision
- Darkvision (120ft)
- Languages Ref
- Umbral, Void Speech
- Hit Points
- 33
Medium aberration, neutral evil
Armor Class 13 (natural armor)
Hit Points 33 (6d8+6)
Speed 30 ft.
- STR
- 12 (+1)
- DEX
- 15 (+2)
- CON
- 13 (+1)
- INT
- 11 (+0)
- WIS
- 13 (+1)
- CHA
- 9 (−1)
Skills Stealth +4
Senses darkvision 120 ft., passive Perception 11
Languages Umbral, Void Speech
Challenge 1/2 (100 XP)
Shadow Stealth. While in dim light or darkness, the nalusa falaya can take the Hide action as a bonus action.
Shadow Step. As an action, the nalusa falaya can teleport itself to a shadow it can see within 30 feet.
Sunlight Weakness. While in sunlight, the nalusa falaya has disadvantage on ability checks, attack rolls, and saving throws.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.
Terrifying Glare. The nalusa falaya targets one creature it can see within 30 feet of it. If the target can see the nalusa falaya, the target must succeed on a DC 12 Wisdom saving throw or be frightened until the end of the nalusa falaya's next turn.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.