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Nalusa Falaya

Size
Medium
Type
Aberration
Challenge Rating
1/2
Source
Creature Codex
Alignment
Neutral-Evil
Armor Class
13
Speeds
30
Walking Speed
30
Strength Score
12
Dexterity Score
15
Constitution Score
13
Intelligence Score
11
Wisdom Score
13
Charisma Score
9
Skill Proficiencies
Stealth
Vision
Darkvision (120ft)
Languages Ref
Umbral, Void Speech
Hit Points
33

Medium aberration, neutral evil


Armor Class 13 (natural armor)

Hit Points 33 (6d8+6)

Speed 30 ft.


STR
12 (+1)
DEX
15 (+2)
CON
13 (+1)
INT
11 (+0)
WIS
13 (+1)
CHA
9 (−1)

Skills Stealth +4

Senses darkvision 120 ft., passive Perception 11

Languages Umbral, Void Speech

Challenge 1/2 (100 XP)

Shadow Stealth. While in dim light or darkness, the nalusa falaya can take the Hide action as a bonus action.

Shadow Step. As an action, the nalusa falaya can teleport itself to a shadow it can see within 30 feet.

Sunlight Weakness. While in sunlight, the nalusa falaya has disadvantage on ability checks, attack rolls, and saving throws.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. If the target is a creature, it must succeed on a DC 12 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage.

Terrifying Glare. The nalusa falaya targets one creature it can see within 30 feet of it. If the target can see the nalusa falaya, the target must succeed on a DC 12 Wisdom saving throw or be frightened until the end of the nalusa falaya's next turn.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.