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Necrotech Reaver

Size
Huge
Type
Undead
Challenge Rating
6
Source
Tome of Beasts 3
Alignment
Neutral-Evil
Armor Class
15
Speeds
40
Walking Speed
40
Strength Score
21
Dexterity Score
7
Constitution Score
18
Intelligence Score
3
Wisdom Score
8
Charisma Score
7
Skill Proficiencies
Perception
Languages Ref
understands Common and Darakhul but can't speak
Hit Points
126
Condition Immunities
Poisoned
Resistances
Immune to Poison Damage

Huge undead, neutral evil


Armor Class 15 (natural armor)

Hit Points 126 (12d12+48)

Speed 40 ft.


STR
21 (+5)
DEX
7 (−2)
CON
18 (+4)
INT
3 (−4)
WIS
8 (−1)
CHA
7 (−2)

Skills Perception −1

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60', passive Perception 9

Languages understands Common and Darakhul but can't speak

Challenge 6 (2,300 XP)

Siege Monster. Double damage to objects/structures.

Undead Nature. Doesn't require air food drink or sleep.

Unstable Footing. Has disadvantage on saves vs. being knocked prone.

Actions

Multiattack. Two Chain Lash attacks.

Chain Lash. Melee Weapon Attack: +8 to hit, 15 ft., one target, 18 (4d6+4) slashing damage and the target is grappled (escape DC 15). The reaver has four chains each of which can grapple only one target.

Bladed Sweep (Recharge 5-6). Swings its chains in a wide arc. Each creature within 15 ft. of the reaver must make a DC 15 Dex save. On a failure a creature takes 21 (6d6) slashing damage and is knocked prone. On a success a creature takes half the damage and isn't knocked prone. A creature that fails the save by 5 or more is pushed up to 15 ft. away from the reaver and knocked prone.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.