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Night Scorpion (Tome of Beasts 2023)

Size
Large
Type
Beast
Challenge Rating
3
Source
Tome of Beasts 2023
Alignment
Unaligned
Armor Class
14
Speeds
40
Walking Speed
40
Strength Score
15
Dexterity Score
14
Constitution Score
14
Intelligence Score
1
Wisdom Score
9
Charisma Score
3
Vision
Blindsight (60ft)
Languages Ref
—
Hit Points
90

Large beast, Unaligned


Armor Class 14 (natural armor)

Hit Points 90 (12d10 + 24)

Speed 40 ft.


STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
1 (−5)
WIS
9 (−1)
CHA
3 (−4)

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses blindsight 60 ft., passive Perception 9

Languages —

Challenge 3 (700 XP)

Actions

Multiattack. The scorpion makes two Claw attacks and one Sting attack.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 12). The scorpion has two claws, each of which can grapple only one target.

Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target must make a DC 12 Constitution saving throw. On a failure, the target takes 7 (2d6) poison damage and is blinded for 1 hour. On a success, a creature takes half the damage and isn't blinded. If the target fails the saving throw by 5 or more, it is also poisoned for 1 minute, and it is paralyzed while poisoned in this way. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.