Nilbog (Monstrous Menagerie)
- Size
- Small
- Type
- Humanoid
- Challenge Rating
- 1
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 14
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 12
- Dexterity Score
- 8
- Constitution Score
- 10
- Intelligence Score
- 12
- Wisdom Score
- 14
- Charisma Score
- 10
- Skill Proficiencies
- Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- Common, Goblin
- Hit Points
- 14
- Languages
- Aethyrian Common, Goblin
Small humanoid
Armor Class 14
Hit Points 14 (4d6)
Speed 30 ft.
- STR
- 12 (+1)
- DEX
- 8 (−1)
- CON
- 10 (+0)
- INT
- 12 (+1)
- WIS
- 14 (+2)
- CHA
- 10 (+0)
Skills Stealth +3
Senses darkvision 60 ft., passive Perception 10
Languages Common, Goblin
Challenge 1 (200 XP)
Opposite Nature. Normal damage heals the nilbogfor the amount done. Nilbogs can only be harmed/damaged by healing magic. Their skin resists all otherforms of harm. Potions of healing deal acid damage toa nilbog equal to the amount of hit points they wouldnormally heal, and spells that restore hit pointsinstead deal necrotic damage.
Actions
Rat flail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (3d4 + 1) bludgeoning or piercing damage.
Fetid sling. Ranged Weapon Attack: +3 to hit, range 20/60 ft., one target. Hit: 3(1d6) bludgeoning damage and the target must make a DC 14 Constitutionsaving throw. On a failure the target is poisoned for 1minute.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.