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Niya-Atha Raja

Size
Medium
Type
Fey
Challenge Rating
7
Source
Tome of Beasts 3
Alignment
Lawful-Neutral
Armor Class
17
Speeds
30, climb 30
Walking Speed
30
Climbing Speed
30
Strength Score
14
Dexterity Score
21
Constitution Score
14
Intelligence Score
10
Wisdom Score
13
Charisma Score
19
Saving Throws
Dexterity, Intelligence, Wisdom
Skill Proficiencies
Perception
Languages Ref
Common, Sylvan
Hit Points
117
Condition Immunities
Charmed, Frightened
Languages
Aethyrian Common, Sylvan

Medium fey, lawful neutral


Armor Class 17 (shield)

Hit Points 117 (18d8+36)

Speed 30 ft., climb 30 ft.


STR
14 (+2)
DEX
21 (+5)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
19 (+4)

Saving Throws Dex +8, Int +3, Wis +4

Skills Perception +1

Condition Immunities charmed, frightened

Senses passive Perception 14

Languages Common, Sylvan

Challenge 7 (2,900 XP)

Commanding Bulk. While enlarged each friendly creature within 30' of it can't be charmed or frightened.

Evasion. If subject to effect that allows Dex save for half damage takes none on success half if it fails. Can't use while enlarged.

Magic Resistance. Advantage: spell/magic effect saves. Can't use this trait while enlarged.

Reduce. If it starts its turn enlarged it can choose to end the effect and return to its normal size (no action required).

Actions

Multiattack. War Bellow then three Tulwars or four Darts.

Tulwar. Melee Weapon Attack: +8 to hit, 5 ft., one target, 9 (1d8+5) slashing damage or 14 (2d8+5) slashing damage if enlarged.

Dart. Ranged Weapon Attack: +8 to hit 20/60' one target 7 (1d4+5) piercing damage or 10 (2d4+5) piercing damage if enlarged.

War Bellow. Releases a loud challenging bellow. Each hostile creature within 60' of the raja that can hear the bellow: frightened (DC 15 Cha negates). A frightened creature can re-save at end of each of its turns ending effect on itself on a success. If a creature's save is successful or effect ends for it creature is immune to raja's War Bellow for the next 24 hrs.

Bonus Actions

Enlarge. Magically increases in size with anything worn/carried. While enlarged is Large 2× damage dice on weapon attacks (included above) and makes Str checks and Str saves with advantage. Enlarged can no longer use Evasion and Magic Resistance. If it lacks room to become Large this action fails.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.