NPC, Commoner
- Size
- Medium
- Type
- Humanoid
- Alignment
- Any
- Armor Class
- 10
- Speeds
- 30
- Strength Score
- 10
- Dexterity Score
- 10
- Constitution Score
- 10
- Intelligence Score
- 10
- Wisdom Score
- 10
- Charisma Score
- 10
- Vision
- Normal
- Languages Ref
- Any
- Hit Points
- 4
- Languages Prep
- Any
- Languages
- Any
Medium humanoid (any race), any alignment
Armor Class 10
Hit Points 4 (1d8)
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 10 (+0)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
Senses passive Perception 10
Languages any one language (usually Common)
Challenge 0 (10 XP)
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.
Description
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.