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Npc: Frost-Afflicted

Size
Medium
Type
Humanoid
Challenge Rating
3
Source
Tome of Beasts 3
Alignment
Chaotic-Neutral
Armor Class
13
Speeds
30
Walking Speed
30
Strength Score
13
Dexterity Score
14
Constitution Score
15
Intelligence Score
12
Wisdom Score
17
Charisma Score
10
Skill Proficiencies
Perception
Languages Ref
any one language (usually Common)
Hit Points
65
Condition Immunities
Exhaustion 1, Petrified
Resistances
Immune to Cold Damage

Medium humanoid, chaotic neutral


Armor Class 13 (leather armor)

Hit Points 65 (10d8+20)

Speed 30 ft.


STR
13 (+1)
DEX
14 (+2)
CON
15 (+2)
INT
12 (+1)
WIS
17 (+3)
CHA
10 (+0)

Skills Perception +3

Damage Immunities cold

Condition Immunities exhaustion, petrified

Senses passive Perception 13

Languages any one language (usually Common)

Challenge 3 (700 XP)

Burning Cold. A creature with resistance to cold doesn't have resistance to the cold dealt by the frost-afflicted. A creature with immunity to cold is unaffected by this trait.

Icy Nature. The frost-afflicted is infused with minor elemental power and it requires only half the amount of food and drink that a typical humanoid of its size needs.

Actions

Multiattack. Two Frigid Punch or Frost Bolt attacks.

Frigid Punch. Melee Weapon Attack: +4 to hit, 5 ft., one target, 4 (1d4+2) bludgeoning damage and 5 (2d4) cold.

Frost Bolt. Ranged Spell Attack: +5 to hit, 60 ft., one target, 8 (2d4+3) cold.

Reactions

Frigid Flare. When a creature hits the frost-afflicted with weapon attack ice bursts from the frost-afflicted. Each creature within 5 ft. of the frost-afflicted must make a DC 13 Con save taking 5 (2d4) cold on a failed save or half damage if made.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.