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NPC, Tribal Warrior

Size
Medium
Type
Humanoid
Alignment
Any
Armor Class
12
Speeds
30
Strength Score
13
Dexterity Score
11
Constitution Score
12
Intelligence Score
8
Wisdom Score
11
Charisma Score
8
Vision
Normal
Languages Ref
Any
Hit Points
11
Languages Prep
Any
Languages
Any

Medium humanoid (any race), any alignment


Armor Class 12 (hide armor)

Hit Points 11 (2d8+2)

Speed 30 ft.


STR
13 (+1)
DEX
11 (+0)
CON
12 (+1)
INT
8 (−1)
WIS
11 (+0)
CHA
8 (−1)

Senses passive Perception 10

Languages any one language

Challenge 1/8 (25 XP)

Pack Tactics. The warrior has advantage on an attack roll against a creature if at least one of the warrior's allies is within 5 ft. of the creature and the ally isn't incapacitated.

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Description

Tribal warriors live beyond civilization, most often subsisting on fishing and hunting. Each tribe acts in accordance with the wishes of its chief, who is the greatest or oldest warrior of the tribe or a tribe member blessed by the gods.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.