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Nyctli Swarm

Size
Large
Type
Fey
Challenge Rating
10
Source
Tome of Beasts 2
Alignment
Chaotic-Evil
Armor Class
14
Speeds
10, fly 40
Walking Speed
10
Flying Speed
40
Strength Score
10
Dexterity Score
18
Constitution Score
10
Intelligence Score
6
Wisdom Score
14
Charisma Score
16
Skill Proficiencies
Perception
Vision
Darkvision (60ft)
Languages Ref
Sylvan
Hit Points
110
Condition Immunities
Charmed, Frightened, Grappled, Paralyzed, Petrified, Prone, Restrained, Stunned
Resistances
Resistant to Bludgeoning Damage, Resistant to Piercing Damage, Resistant to Slashing Damage
Languages
Sylvan

Large fey (Swarm), chaotic evil


Armor Class 14

Hit Points 110 (20d10)

Speed 10 ft., fly 40 ft. (hover)


STR
10 (+0)
DEX
18 (+4)
CON
10 (+0)
INT
6 (−2)
WIS
14 (+2)
CHA
16 (+3)

Skills Perception +6

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned

Senses darkvision 60 ft., passive Perception 16

Languages Sylvan

Challenge 10 (5,900 XP)

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny nyctli. The swarm can't regain hp or gain temporary hp.

Innate Spellcasting (1/Day). The nyctli swarm can innately cast fear, requiring no material components. Its innate spellcasting ability is Charisma.

Actions

Stingers. Melee Weapon Attack: +8 to hit, reach 0 ft., one target in the swarm's space. Hit: 21 (6d6) piercing damage, or 10 (3d6) piercing damage if the swarm has half of its hp or fewer. The target must make a DC 16 Constitution saving throw. On a failure, a creature takes 42 (12d6) necrotic damage and is blinded for 1 minute. On a success, a creature takes half the damage and isn't blinded. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Douse Light. As the nyctli, except the swarm can't dispel light created by a spell of 6th level or higher.

Description

A diminutive ball of sickly-looking flesh with an elven face clings to the underside of a rotting log, its body covered in barbed stingers._
Lurking Terrors. Nyctli dwell in moist, dark places, where their coloration and size enable them to easily hide. They delight in torturing other creatures, and nothing makes a nyctli giggle more than seeing its victim flounder about under the effects of its venom.
Hag-Born Horrors. The first nyctli were born from the boils of Open Game License

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.