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Ophio Fungus

Size
Huge
Type
Plant
Challenge Rating
7
Source
Tome of Beasts 2
Alignment
Unaligned
Armor Class
14
Speeds
10
Walking Speed
10
Strength Score
10
Dexterity Score
6
Constitution Score
14
Intelligence Score
20
Wisdom Score
17
Charisma Score
17
Vision
Blindsight (120ft)
Languages Ref
Void Speech, telepathy 120 ft.
Hit Points
119
Condition Immunities
Blinded, Charmed, Deafened, Frightened, Poisoned, Prone
Resistances
Vulnerable to Fire Damage, Resistant to Bludgeoning Damage, Resistant to Piercing Damage, Immune to Poison Damage, Immune to Psychic Damage
Languages
Telepathy (120ft)

Huge plant, unaligned


Armor Class 14 (natural armor)

Hit Points 119 (14d12+28)

Speed 10 ft.


STR
10 (+0)
DEX
6 (−2)
CON
14 (+2)
INT
20 (+5)
WIS
17 (+3)
CHA
17 (+3)

Damage Vulnerabilities fire

Damage Resistances bludgeoning, piercing

Damage Immunities poison, psychic

Condition Immunities blinded, charmed, deafened, frightened, poisoned, prone

Senses blindsight 120 ft. (blind beyond this radius), passive Perception 13

Languages Void Speech, telepathy 120 ft.

Challenge 7 (2,900 XP)

Hypnotic Secretion. When a creature starts its turn within 30 feet of the fungus, it must make a DC 15 Charisma saving throw. On a failure, the creature is charmed for 1 hour and regards the fungus as a friendly acquaintance. If the fungus or one of its allies harms the charmed creature, this effect ends. If a creature stays charmed for the full hour, it becomes infected with ophio spores. If the creature's saving throw is successful or the effect ends for it, the creature is immune to the ophio fungus' Hypnotic Secretion for the next 24 hours. A creature that doesn't need to breathe is immune to the fungus' Hypnotic Secretion. A creature that does need to breathe can still be affected, even if it holds its breath.

Actions

Release Spores. The ophio fungus focuses its spores on up to three creatures it can see within 30 feet of it. Each creature must make a DC 15 Constitution saving throw. On a failure, a creature takes 14 (4d6) poison damage and, if it is a humanoid, it becomes infected with ophio spores. On a success, a creature takes half the damage and isn't infected with spores. A creature that doesn't need to breathe automatically succeeds on this saving throw. A creature that does need to breathe can still be affected, even if it holds its breath.

Description

Row after row of bruise-purple fungus grows from the rocks like living shelves. The air becomes hazy as the fungus lets out a sudden puff of spores._
Ambitious Parasite. The ophio fungus is native to the subterranean caverns that wind through Leng, but it has no intention of remaining solely in its native world. The fungus seeks to infect as many carriers as possible to distribute itself across many planes and worlds.
Mind Control. The fungus attempts to infect carriers by issuing clouds of microscopic spores. Once inhaled, these spores attack the victim’s brain, sapping their willpower and eventually leaving the victim under the control of the fungus.
Master Plan. Once a victim is infected with ophio spores, it is entirely under the control of the fungus, connected to the parent fungus by a psychic link that even reaches across planes. The fungus uses these victims to carry pieces of itself to other places or to lure more victims into its caverns.

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.