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Orc (Black Flag)

Size
Medium
Type
Humanoid
Challenge Rating
1/2
Source
Black Flag SRD
Armor Class
13
Speeds
30
Walking Speed
30
Strength Score
16
Dexterity Score
12
Constitution Score
16
Intelligence Score
6
Wisdom Score
10
Charisma Score
10
Vision
Darkvision (60ft)
Languages Ref
Common,Orc
Hit Points
25
Languages
Aethyrian Common, Orc

Medium humanoid


Armor Class 13 (hide armor)

Hit Points 25

Speed 30 ft.


STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
6 (−2)
WIS
10 (+0)
CHA
10 (+0)

Damage Resistances exhaustion

Senses darkvision 60 ft.

Languages Common,Orc

Challenge 1/2 (100 XP)

Stalwart. If the orc starts its turn afflicted by an ongoing effect that allows for a repeated save to end the effect, such as the hold spell or the poison from an ettercap's Bite, the orc can make the save at the start of the turn instead of the end and has advantage on the save.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12+3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6+3) piercing damage.

Bonus Actions

Warrior's Advance. The orc moves up to its speed toward a hostile creature that it can see.

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.