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Orc

Size
Medium
Type
Humanoid
Alignment
Chaotic-Evil
Armor Class
13
Speeds
30
Strength Score
16
Dexterity Score
12
Constitution Score
16
Intelligence Score
7
Wisdom Score
11
Charisma Score
10
Skill Proficiencies
Intimidation
Vision
Darkvision (60ft)
Languages Ref
Common, Orc
Hit Points
15
Languages
Aethyrian Common
Orc

Languages Prep

Aethyrian Common
Orc

Medium humanoid (orc), chaotic evil


Armor Class 13 (hide armor)

Hit Points 15 (2d8+6)

Speed 30 ft.


STR
16 (+3)
DEX
12 (+1)
CON
16 (+3)
INT
7 (−2)
WIS
11 (+0)
CHA
10 (+0)

Skills Intimidation +2

Senses darkvision 60 ft., passive Perception 10

Languages Common, Orc

Challenge 1/2 (100 XP)

Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.

Actions

Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.