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Overshadow

Size
Large
Type
Undead
Challenge Rating
4
Source
Tome of Beasts 2
Alignment
Chaotic-Evil
Armor Class
14
Speeds
40
Walking Speed
40
Strength Score
6
Dexterity Score
18
Constitution Score
15
Intelligence Score
13
Wisdom Score
13
Charisma Score
12
Skill Proficiencies
Stealth
Vision
Darkvision (120ft)
Languages Ref
the languages it knew in life
Hit Points
90
Condition Immunities
Exhaustion 1, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Resistances
Vulnerable to Radiant Damage, Resistant to Acid Damage, Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Resistant to Non-Magical Damage, Immune to Necrotic Damage, Immune to Poison Damage

Large undead, chaotic evil


Armor Class 14

Hit Points 90 (12d10+24)

Speed 40 ft.


STR
6 (−2)
DEX
18 (+4)
CON
15 (+2)
INT
13 (+1)
WIS
13 (+1)
CHA
12 (+1)

Skills Stealth +6

Damage Vulnerabilities radiant

Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing and slashing from nonmagical weapons

Damage Immunities necrotic, poison

Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained

Senses darkvision 120 ft., passive Perception 11

Languages the languages it knew in life

Challenge 4 (1,100 XP)

Amorphous. The overshadow can move through a space as narrow as 1 inch wide without squeezing.

Shadow Stealth. While in dim light or darkness, the overshadow can take the Hide action as a bonus action.

Sunlight Weakness. While in sunlight, the overshadow has disadvantage on attack rolls, ability checks, and saving throws.

Actions

Multiattack. The overshadow makes two strength drain attacks.

Strength Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

Bringer of Darkness. The overshadow dims the light around it. The radius of each light source within 60 feet of it is halved for 1 minute. The overshadow can't use this action while in sunlight.

Description

Several humanoid silhouettes reach out with dark claws. The light shifts, revealing that they are connected to each other by a great mass of flowing darkness._
While common Open Game License

Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.