Overshadow
- Size
- Large
- Type
- Undead
- Challenge Rating
- 4
- Source
- Tome of Beasts 2
- Alignment
- Chaotic-Evil
- Armor Class
- 14
- Speeds
- 40
- Walking Speed
- 40
- Strength Score
- 6
- Dexterity Score
- 18
- Constitution Score
- 15
- Intelligence Score
- 13
- Wisdom Score
- 13
- Charisma Score
- 12
- Skill Proficiencies
- Stealth
- Vision
- Darkvision (120ft)
- Languages Ref
- the languages it knew in life
- Hit Points
- 90
- Condition Immunities
- Exhaustion 1, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
- Resistances
- Vulnerable to Radiant Damage, Resistant to Acid Damage, Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Resistant to Non-Magical Damage, Immune to Necrotic Damage, Immune to Poison Damage
Large undead, chaotic evil
Armor Class 14
Hit Points 90 (12d10+24)
Speed 40 ft.
- STR
- 6 (−2)
- DEX
- 18 (+4)
- CON
- 15 (+2)
- INT
- 13 (+1)
- WIS
- 13 (+1)
- CHA
- 12 (+1)
Skills Stealth +6
Damage Vulnerabilities radiant
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing and slashing from nonmagical weapons
Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 120 ft., passive Perception 11
Languages the languages it knew in life
Challenge 4 (1,100 XP)
Amorphous. The overshadow can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth. While in dim light or darkness, the overshadow can take the Hide action as a bonus action.
Sunlight Weakness. While in sunlight, the overshadow has disadvantage on attack rolls, ability checks, and saving throws.
Actions
Multiattack. The overshadow makes two strength drain attacks.
Strength Drain. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) necrotic damage, and the target's Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.
Bringer of Darkness. The overshadow dims the light around it. The radius of each light source within 60 feet of it is halved for 1 minute. The overshadow can't use this action while in sunlight.
Description
Several humanoid silhouettes reach out with dark claws. The light shifts, revealing that they are connected to each other by a great mass of flowing darkness._
While common Open Game License
Stat block from Tome of Beasts 2 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 2. Copyright 2020 Open Design LLC; Authors Wolfgang Baur, Celeste Conowitch, Darrin Drader, James Introcaso, Philip Larwood, Jeff Lee, Kelly Pawlik, Brian Suskind, Mike Welham. It is not Geminaea material. See Legal.