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Owl Harpy (Tome of Beasts 2023)

Size
Medium
Type
Monstrosity
Challenge Rating
5
Source
Tome of Beasts 2023
Alignment
Neutral-Evil
Armor Class
14
Speeds
80, fly 20
Walking Speed
80
Flying Speed
20
Strength Score
12
Dexterity Score
17
Constitution Score
16
Intelligence Score
11
Wisdom Score
14
Charisma Score
18
Skill Proficiencies
Performance, Stealth
Vision
Blindsight (60ft), Darkvision (120ft)
Languages Ref
Common, Abyssal, Giant
Hit Points
112
Resistances
Vulnerable to Thunder Damage
Languages
Aethyrian Common, Abyssal, Giant

Medium monstrosity, neutral evil


Armor Class 14 (natural armor)

Hit Points 112 (15d8 + 45)

Speed 80 ft., fly 20 ft.


STR
12 (+1)
DEX
17 (+3)
CON
16 (+3)
INT
11 (+0)
WIS
14 (+2)
CHA
18 (+4)

Skills Performance +7, Stealth +9

Damage Vulnerabilities thunder

Damage Resistances False

Damage Immunities False

Condition Immunities False

Senses blindsight 60 ft., darkvision 120 ft., passive Perception 12

Languages Common, Abyssal, Giant

Challenge 5 (1,800 XP)

Hypersensitive Hearing. The owl harpy has advantage on Wisdom (Perception) checks that rely on hearing, and it can't use its blindsight while deafened.

Quiet Wings. The owl harpy has advantage on Dexterity (Stealth) checks made to hide while flying.

Actions

Multiattack. The owl harpy makes two Claw attacks and two Talon attacks.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) slashing damage.

Talon. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Sleeping Song. The owl harpy sings a magical melody. Every Humanoid and Giant within 300 feet of the harpy that can hear the song must succeed on a DC 15 Wisdom saving throw or fall unconscious until the song ends. The harpy must take a bonus action on its subsequent turns to continue singing. It can stop singing at any time. The song ends if the harpy is incapacitated. An unconscious target wakes if it takes damage or if another creature uses an action to wake it. A target that successfully saves is immune to this harpy's song for the next 24 hours.

Hovering Darkness (3/Day). While flying, the owl harpy shakes a fine, magical dander from her wings, and a 15-foot radius of magical darkness extends out from her, moves with her, and spreads around corners. The darkness lasts as long as the owl harpy flies and maintains concentration, up to 10 minutes (as if concentrating on a spell). Darkvision can't penetrate this darkness, and no natural light can illuminate it. If any of the darkness overlaps with an area of light created by a spell of 2nd level or lower, the spell creating the light is dispelled.

Description

False

Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.