Panther (Black Flag)
- Size
- Medium
- Type
- Beast
- Challenge Rating
- 1/4
- Source
- Black Flag SRD
- Armor Class
- 12
- Speeds
- 50, climb 40
- Walking Speed
- 50
- Climbing Speed
- 40
- Strength Score
- 14
- Dexterity Score
- 14
- Constitution Score
- 10
- Intelligence Score
- 2
- Wisdom Score
- 14
- Charisma Score
- 6
- Vision
- Darkvision (60ft)
- Languages Ref
- -
- Hit Points
- 15
Medium beast
Armor Class 12
Hit Points 15
Speed 50 ft., climb 40 ft.
- STR
- 14 (+2)
- DEX
- 14 (+2)
- CON
- 10 (+0)
- INT
- 2 (−4)
- WIS
- 14 (+2)
- CHA
- 6 (−2)
Senses darkvision 60 ft.
Languages -
Challenge 1/4 (50 XP)
Heightened Smell. The panther's Perception is 19 when perceiving by smell.
Pounce. If the panther moves at least 20 feet straight toward a creature and then hits it with a Claw attack on the same turn, that target must succeed on a DC 12 STR save or be knocked prone. If the target is prone, the panther can make one Bite attack against it as a bonus action.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6+2) piercing damage.
Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4+2) slashing damage.
Bonus Actions
Stealthy Hunter. The panther takes the Hide action.
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.