Phantom
- Size
- Medium
- Type
- Undead
- Challenge Rating
- 1
- Source
- Creature Codex
- Alignment
- Any
- Armor Class
- 11
- Speeds
- 0, fly 40
- Walking Speed
- 0
- Flying Speed
- 40
- Strength Score
- 7
- Dexterity Score
- 12
- Constitution Score
- 10
- Intelligence Score
- 6
- Wisdom Score
- 12
- Charisma Score
- 12
- Vision
- Darkvision (60ft)
- Languages Ref
- any languages it knew in life
- Hit Points
- 22
- Condition Immunities
- Charmed, Exhaustion 1, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
- Resistances
- Resistant to Acid Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Resistant to Non-Magical Damage, Immune to Cold Damage, Immune to Necrotic Damage, Immune to Poison Damage
Medium undead, any alignment
Armor Class 11
Hit Points 22 (5d8)
Speed 0 ft., fly 40 ft. (hover)
- STR
- 7 (−2)
- DEX
- 12 (+1)
- CON
- 10 (+0)
- INT
- 6 (−2)
- WIS
- 12 (+1)
- CHA
- 12 (+1)
Damage Resistances acid, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities cold, necrotic, poison
Condition Immunities charmed, exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 11
Languages any languages it knew in life
Challenge 1 (200 XP)
Incorporeal Movement. The phantom can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Weakness. While in sunlight, the phantom has disadvantage on attack rolls, ability checks, and saving throws.
Actions
Ghostly Grasp. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 7 (2d6) necrotic damage.
Chilling Moan (Recharge 5-6). The phantom emits an eerie moan. Each creature within 30 feet that isn't an undead or a construct must make a DC 13 Wisdom saving throw. On a failure, the target takes 9 (2d8) cold damage and is frightened until the end of the phantom's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. On a success, the target takes half the damage and isn't frightened.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.