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Pixie (Monstrous Menagerie)

Size
Tiny
Type
Fey
Challenge Rating
1
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
10, fly 30
Walking Speed
10
Flying Speed
30
Strength Score
2
Dexterity Score
20
Constitution Score
10
Intelligence Score
10
Wisdom Score
12
Charisma Score
14
Skill Proficiencies
Perception, Stealth
Languages Ref
Sylvan
Hit Points
2
Languages
Sylvan

Tiny fey


Armor Class 15

Hit Points 2 (1d4)

Speed 10 ft., fly 30 ft.


STR
2 (−4)
DEX
20 (+5)
CON
10 (+0)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)

Skills Perception +3, Stealth +7

Senses passive Perception 13

Languages Sylvan

Challenge 1 (200 XP)

Faerie Light. As a bonus action, the pixie can cast dim light for 30 feet, or extinguish its glow.

Magic Resistance. The pixie has advantage on saving throws against spells and magical effects.

Actions

Thorn Dagger. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 10/30 ft., one target. Hit: 1 piercing damage.

Faerie Blessing (3/Day). The pixie targets a willing creature within 30 feet. The target gains one of the following abilities for 1 hour:

The target gains truesight out to a range of 120 feet. The target gains the benefit of the pixies Magic Resistance trait. The target speaks Sylvan.

Faerie Curse. The pixie targets a creature within 30 feet not already under a Faerie Curse. The target makes a DC 12 Wisdom saving throw. On a failure the target is subjected to a special magical curse for 1 hour. The curse ends if the pixie dies or is incapacitated the pixie or one of its allies deals damage to the target or the pixie spends an action to end the curse. Spells such as remove curse dispel magic and lesser restoration also end the curse. If a creature makes its saving throw or the condition ends for it it is immune to any Faerie Curse for the next 24 hours.

When the target fails its saving throw against this effect, the pixie chooses one of the following effects to impose on the target. The target is blinded. The target is charmed by the pixie.

If the target is already charmed by the pixie, the target falls asleep. It wakes if it is shaken awake as an action or if it takes damage.

The targets head takes on the appearance of a beasts head (donkey, wolf, etc). The targets statistics dont change but the target can no longer speak; it can only make animal noises.

Bonus Actions

Invisibility. The pixie and any equipment it wears or carries magically turns invisible until the pixie attacks, casts a spell, becomes incapacitated, or uses a bonus action to become visible.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.