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Priest (Black Flag)

Size
Medium
Type
Humanoid
Challenge Rating
2
Source
Black Flag SRD
Armor Class
13
Speeds
30
Walking Speed
30
Strength Score
12
Dexterity Score
10
Constitution Score
12
Intelligence Score
12
Wisdom Score
20
Charisma Score
12
Languages Ref
any two languages
Hit Points
57

Medium humanoid (Any Lineage)


Armor Class 13 (chain shirt)

Hit Points 57

Speed 30 ft.


STR
12 (+1)
DEX
10 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
20 (+5)
CHA
12 (+1)

Damage Resistances Divine Blessing

Senses -

Languages any two languages

Challenge 2 (450 XP)

Divine Blessing. The priest is resistant to necrotic damage or radiant damage, as appropriate for the priest's deity.

Divine Weapons. The priest's weapons are shrouded in dark or golden flames, as appropriate for the priest's deity. When the priest hits with any weapon, the weapon deals an extra 2d6 necrotic damage or radiant damage (included in the attack), the priest's choice.

Actions

Multiattack. The priest makes two Mace or Divine Bolt attacks.

Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage plus 7 (2d6) necrotic damage or radiant damage (the priest's choice).

Divine Bolt. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6+3) necrotic damage or radiant damage (the priest's choice).

Spellcasting. The priest casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).
At will: guidance, light, thaumaturgy
2/day each: bane, bless, cure wounds
1/day each: dispel magic, restoration

Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.