Priest (Black Flag)
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 2
- Source
- Black Flag SRD
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 12
- Dexterity Score
- 10
- Constitution Score
- 12
- Intelligence Score
- 12
- Wisdom Score
- 20
- Charisma Score
- 12
- Languages Ref
- any two languages
- Hit Points
- 57
Medium humanoid (Any Lineage)
Armor Class 13 (chain shirt)
Hit Points 57
Speed 30 ft.
- STR
- 12 (+1)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 12 (+1)
- WIS
- 20 (+5)
- CHA
- 12 (+1)
Damage Resistances Divine Blessing
Senses -
Languages any two languages
Challenge 2 (450 XP)
Divine Blessing. The priest is resistant to necrotic damage or radiant damage, as appropriate for the priest's deity.
Divine Weapons. The priest's weapons are shrouded in dark or golden flames, as appropriate for the priest's deity. When the priest hits with any weapon, the weapon deals an extra 2d6 necrotic damage or radiant damage (included in the attack), the priest's choice.
Actions
Multiattack. The priest makes two Mace or Divine Bolt attacks.
Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6+1) bludgeoning damage plus 7 (2d6) necrotic damage or radiant damage (the priest's choice).
Divine Bolt. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (2d6+3) necrotic damage or radiant damage (the priest's choice).
Spellcasting. The priest casts one of the following spells, using WIS as the spellcasting ability (spell save DC 13).
At will: guidance, light, thaumaturgy
2/day each: bane, bless, cure wounds
1/day each: dispel magic, restoration
Stat block from Black Flag SRD by Kobold Press, used under the ORC License. It is not Geminaea material. See Legal.