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Purple Slime

Size
Large
Type
Ooze
Challenge Rating
3
Source
Creature Codex
Alignment
Unaligned
Armor Class
7
Speeds
20, swim 30, climb 10
Walking Speed
20
Swimming Speed
30
Climbing Speed
10
Strength Score
17
Dexterity Score
8
Constitution Score
18
Intelligence Score
2
Wisdom Score
6
Charisma Score
1
Skill Proficiencies
Stealth
Vision
Blindsight (60ft)
Languages Ref
-
Hit Points
76
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion 1, Frightened, Prone
Resistances
Immune to Acid Damage, Immune to Cold Damage

Large ooze, unaligned


Armor Class 7

Hit Points 76 (8d10+32)

Speed 20 ft., climb 10 ft., swim 30 ft.


STR
17 (+3)
DEX
8 (−1)
CON
18 (+4)
INT
2 (−4)
WIS
6 (−2)
CHA
1 (−5)

Skills Stealth +1

Damage Immunities acid, cold

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 8

Languages -

Challenge 3 (700 XP)

Amorphous. The purple slime can move through a space as narrow as 1 inch wide without squeezing.

Amphibious. The purple slime can breathe air and water.

Underwater Camouflage. The purple slime has advantage on Dexterity (Stealth) checks made while underwater.

Actions

Multiattack. The purple slime makes two spike attacks.

Spike. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage and 10 (3d6) poison damage. In addition, the target must succeed on a DC 14 Constitution saving throw or its Strength score is reduced by 1d4. The target dies if this reduces its Strength to 0. Otherwise, the reduction lasts until the target finishes a short or long rest.

Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.