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Relentless Hound

Size
Medium
Type
Undead
Challenge Rating
4
Source
Tome of Beasts 3
Alignment
Chaotic-Neutral
Armor Class
12
Speeds
40, fly 20
Walking Speed
40
Flying Speed
20
Strength Score
17
Dexterity Score
14
Constitution Score
15
Intelligence Score
4
Wisdom Score
11
Charisma Score
6
Saving Throws
Wisdom
Skill Proficiencies
Perception
Vision
Darkvision (60ft)
Languages Ref
—
Hit Points
52
Condition Immunities
Exhaustion 1, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
Resistances
Resistant to Acid Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Immune to Cold Damage, Immune to Necrotic Damage, Immune to Poison Damage

Medium undead, chaotic neutral


Armor Class 12

Hit Points 52 (8d8+16)

Speed 40 ft., fly 20 ft.


STR
17 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
4 (−3)
WIS
11 (+0)
CHA
6 (−2)

Saving Throws Wis +2

Skills Perception +0

Damage Resistances acid, fire, lightning, thunder; nonmagic B/P/S attacks

Damage Immunities cold, necrotic, poison

Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious

Senses darkvision 60 ft, passive Perception 14

Languages —

Challenge 4 (1,100 XP)

Good Dog. If a Humanoid that hasn't harmed hound in last 24 hrs and takes action to offer it bit of food or speak kind words to it hound must make DC 12 Wis save or be charmed by that Humanoid for 1 hr or until Humanoid or its companions do anything harmful to hound. Also hound has disadvantage on saves vs. command spell.

Incorporeal Movement. Move through others/objects as difficult terrain. Takes 5 (1d10) force if it ends turn in object.

Pack Tactics. Advantage on attacks vs. creature if 1+ unincapacitated attacker ally is within 5 ft. of target.

Undead Nature. Doesn't require air food drink or sleep.

Actions

Multiattack. Two Spectral Bites. If both hit same target it takes 10 (3d6) necrotic and hp max is reduced by that amount (DC 13 Con negates damage and hp max). Reduction lasts until target finishes a long rest. Target dies if this reduces its hp max to 0.

Spectral Bite. Melee Weapon Attack: +5 to hit, 5 ft., one creature,. 10 (2d6+3) necrotic.

Reactions

Multiply (3/Day). When it takes damage while below half its hp max it creates a spectral hound. Spectral hound uses the stats of a shadow except it doesn't have Sunlight Weakness trait and can't make new shadows when it kills Humanoids. It appears in an unoccupied space within 5 ft. of the relentless hound and acts on same initiative as that hound. After spectral hound finishes a long rest it becomes a relentless hound.

Stat block from Tome of Beasts 3 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts 3. ©2022 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.