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Sahuagin Warrior

Size
Medium
Type
Fiend
Challenge Rating
1/2
Source
System Reference Document 5.2.1
Alignment
Lawful-Evil
Armor Class
12
Speeds
30, swim 40, climb 15
Walking Speed
30
Swimming Speed
40
Climbing Speed
15
Strength Score
13
Dexterity Score
11
Constitution Score
12
Intelligence Score
12
Wisdom Score
13
Charisma Score
9
Skill Proficiencies
Perception
Vision
Darkvision (120ft)
Languages Ref
Sahuagin
Hit Points
22
Resistances
Resistant to Acid Damage, Resistant to Cold Damage
Languages
Sahuagin

Medium fiend, lawful evil


Armor Class 12 (natural armor)

Hit Points 22 (4d8 + 4)

Speed 30 ft., climb 15 ft., swim 40 ft.


STR
13 (+1)
DEX
11 (+0)
CON
12 (+1)
INT
12 (+1)
WIS
13 (+1)
CHA
9 (−1)

Skills Perception +5

Damage Resistances acid, cold

Senses darkvision 120 ft., passive Perception 15

Languages Sahuagin

Challenge 1/2 (100 XP)

Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.

Limited Amphibiousness. The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.

Shark Telepathy. The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.

Actions

Multiattack. The sahuagin makes two Claw attacks.

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Bonus Actions

Aquatic Charge. The sahuagin swims up to its Swim Speed straight toward an enemy it can see.

Stat block from the System Reference Document 5.2.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.