Sandwyrm (Tome of Beasts 2023)
- Size
- Large
- Type
- Dragon
- Challenge Rating
- 6
- Source
- Tome of Beasts 2023
- Alignment
- Unaligned
- Armor Class
- 15
- Speeds
- 40, burrow 20
- Walking Speed
- 40
- Burrowing Speed
- 20
- Strength Score
- 20
- Dexterity Score
- 12
- Constitution Score
- 18
- Intelligence Score
- 5
- Wisdom Score
- 13
- Charisma Score
- 8
- Skill Proficiencies
- Perception, Stealth
- Vision
- Darkvision (60ft), Tremorsense (120ft)
- Languages Ref
- —
- Hit Points
- 142
Large dragon, Unaligned
Armor Class 15 (natural armor)
Hit Points 142 (15d10 + 60)
Speed 40 ft., burrow 20 ft.
- STR
- 20 (+5)
- DEX
- 12 (+1)
- CON
- 18 (+4)
- INT
- 5 (−3)
- WIS
- 13 (+1)
- CHA
- 8 (−1)
Skills Perception +7, Stealth +4
Damage Vulnerabilities False
Damage Resistances False
Damage Immunities False
Condition Immunities False
Senses darkvision 60 ft., tremorsense 120 ft., passive Perception 17
Languages —
Challenge 6 (2,300 XP)
Actions
Multiattack. The sandwyrm makes one Bite attack, one Gore attack, and one Stinger attack.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one creature. Hit: 12 (2d6 + 5) piercing damage.
Gore. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage.
Stinger. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature. Hit: 9 (1d4 + 5) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hp, the target is stable but poisoned for 1 hour, even after regaining hp, and is paralyzed while poisoned in this way.
Reactions
Spine Trap. When the sandwyrm is burrowed just below the surface of sand with its back spines exposed and a Medium or smaller creature enters the spines' space, the sandwyrm closes the spines on the creature. The creature must succeed on a DC 15 Dexterity saving throw or be restrained. When the sandwyrm moves, a restrained creature moves with it. The sandwyrm can have only one creature restrained at a time. A creature, including the restrained creature, can take an action to free the restrained creature by succeeding on a DC 15 Strength check.
Description
False
Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.