Scorpion Cultist (Tome of Beasts 2023)
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1/2
- Source
- Tome of Beasts 2023
- Alignment
- Neutral
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 11
- Dexterity Score
- 17
- Constitution Score
- 15
- Intelligence Score
- 10
- Wisdom Score
- 13
- Charisma Score
- 10
- Skill Proficiencies
- Animal Handling, Deception, Perception, Stealth
- Languages Ref
- Common
- Hit Points
- 26
- Resistances
- Resistant to Poison Damage
- Languages
- Aethyrian Common
Medium humanoid, Neutral
Armor Class 13
Hit Points 26 (4d8 + 8)
Speed 30 ft.
- STR
- 11 (+0)
- DEX
- 17 (+3)
- CON
- 15 (+2)
- INT
- 10 (+0)
- WIS
- 13 (+1)
- CHA
- 10 (+0)
Skills Animal Handling +3, Deception +2, Perception +3, Stealth +5
Damage Vulnerabilities False
Damage Resistances poison
Damage Immunities False
Condition Immunities False
Senses passive Perception 14
Languages Common
Challenge 1/2 (100 XP)
Dark Devotion. The scorpion cultist has advantage on saving throws against being charmed or frightened.
Keen Senses. The scorpion cultist has advantage on Wisdom (Perception) checks.
Scorpion's Blessing. The scorpion cultist has advantage on saving throws against poison. In addition, when the scorpion cultist hits with any weapon, the weapon deals an extra 1d4 poison damage (included in the attack).
Actions
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft, one target. Hit: 6 (1d6 + 3) slashing damage plus 2 (1d4) poison damage.
Sling. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage plus 2 (1d4) poison damage.
Description
False
Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.