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Scorpionfolk

Size
Large
Type
Monstrosity
Challenge Rating
3
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
40
Walking Speed
40
Strength Score
14
Dexterity Score
12
Constitution Score
14
Intelligence Score
10
Wisdom Score
10
Charisma Score
10
Skill Proficiencies
Perception, Stealth, Survival
Languages Ref
Common, Scorpionfolk
Hit Points
52
Languages
Aethyrian Common

Large monstrosity


Armor Class 15

Hit Points 52 (7d10+14)

Speed 40 ft.


STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)

Skills Perception +2, Stealth +3, Survival +2

Senses passive Perception 12

Languages Common, Scorpionfolk

Challenge 3 (700 XP)

Actions

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpionfolk can't attack a different target with its claws.

Javelin. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Bonus Actions

Sting. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target makes a DC 12 Constitution saving throw, taking 16 (3d10) poison damage on a failure or half damage on a success.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.