Servant of Yig
- Size
- Medium
- Type
- Aberration
- Challenge Rating
- 4
- Source
- Creature Codex
- Alignment
- Neutral-Evil
- Armor Class
- 12
- Speeds
- 30, swim 30
- Walking Speed
- 30
- Swimming Speed
- 30
- Strength Score
- 15
- Dexterity Score
- 14
- Constitution Score
- 16
- Intelligence Score
- 14
- Wisdom Score
- 12
- Charisma Score
- 14
- Saving Throws
- Dexterity, Constitution, Wisdom, Charisma
- Skill Proficiencies
- Perception, Persuasion, Stealth
- Vision
- Blindsight (10ft), Darkvision (60ft)
- Languages Ref
- Abyssal, Common, Draconic, Infernal, Void Speech
- Hit Points
- 90
- Condition Immunities
- Poisoned
- Resistances
- Immune to Poison Damage
- Languages
- Abyssal, Aethyrian Common, Draconic, Infernal
Medium aberration, neutral evil
Armor Class 12
Hit Points 90 (12d8+36)
Speed 30 ft., swim 30 ft.
- STR
- 15 (+2)
- DEX
- 14 (+2)
- CON
- 16 (+3)
- INT
- 14 (+2)
- WIS
- 12 (+1)
- CHA
- 14 (+2)
Saving Throws Dex +4, Con +5, Wis +3, Cha +4
Skills Perception +5, Persuasion +4, Stealth +6
Damage Immunities poison
Condition Immunities poisoned
Senses blindsight 10 ft., darkvision 60 ft., passive perception 11
Languages Abyssal, Common, Draconic, Infernal, Void Speech
Challenge 4 (1,100 XP)
Magic Resistance. The Servant of Yig has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The Servant of Yig's innate spellcasting ability is Charisma (spell save DC 12). The servant can innately cast the following spells, requiring no material components:
3/day each: charm person, fear
1/day: confusion
Actions
Multiattack. The servant of Yig makes two attacks: one with its bite and one with its glaive.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 4 (1d4 + 2) piercing damage plus 10 (3d6) poison damage. The target must succeed on a DC 13 Constitution saving throw or become poisoned. While poisoned this way, the target is incapacitated and takes 7 (2d6) poison damage at the start of each of its turns. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Glaive. Melee Weapon Attack: +4 to hit, reach 10 ft., one creature. Hit: 7 (1d10 + 2) slashing damage.
Constrict. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the Servant of Yig can't constrict another target.
Stat block from Creature Codex (Kobold Press), Open Game Content used under the Open Game License 1.0a. Creature Codex. © 2018 Open Design LLC; Authors Wolfgang Baur, Dan Dillon, Richard Green, James Haeck, Chris Harris, Jeremy Hochhalter, James Introcaso, Chris Lockey, Shawn Merwin, and Jon Sawatsky. It is not Geminaea material. See Legal.