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Shadhavar

Size
Large
Type
Monstrosity
Challenge Rating
2
Source
Tome of Beasts
Alignment
Neutral
Armor Class
14
Speeds
50
Walking Speed
50
Strength Score
14
Dexterity Score
15
Constitution Score
14
Intelligence Score
8
Wisdom Score
10
Charisma Score
16
Skill Proficiencies
Stealth
Vision
Darkvision (60ft)
Languages Ref
understands Elvish and Umbral but can't speak
Hit Points
97

Large monstrosity, neutral


Armor Class 14 (natural)

Hit Points 97 (13d10+26)

Speed 50 ft.


STR
14 (+2)
DEX
15 (+2)
CON
14 (+2)
INT
8 (−1)
WIS
10 (+0)
CHA
16 (+3)

Skills Stealth +4

Senses darkvision 60 ft., passive Perception 12

Languages understands Elvish and Umbral but can't speak

Challenge 2 (450 XP)

Innate Spellcasting. a shadhavar's innate spellcasting ability score is Charisma (spell save DC 13). It can cast the following spells, requiring no components:

at will: disguise self (as horse or unicorn only)

2/day: darkness (centered on itself, moves with the shadhavar)

Magic Weapons. A shadhavar's gore attacks are magical.

Plaintive Melody (3/day). As a bonus action, a shadhavar can play a captivating melody through its hollow horn. Creatures within 60 feet that can hear the shadhavar must make a successful DC 13 Wisdom saving throw or be charmed until the start of the shadhavar's next turn. A creature charmed in this way is incapacitated, its speed is reduced to 0, and a shadhavar has advantage on attack rolls against it.

Shadesight. A shadhavar's darkvision functions in magical darkness.

Actions

Multiattack. A shadhavar makes one gore attack and one hooves attack.

Gore. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 12 (3d6 + 2) bludgeoning damage.

Description

Often a shadhavar is first noticed for the haunting melody it makes, and some mistake them for unicorns or fey steeds. On closer inspection, they look like desiccated unicorns, their skeletons clearly visible beneath their taut flesh.
Shadow Horses. Shadhavar are natives of the plane of Shadow. Although they resemble undead unicorns, they are living creatures imbued with shadow essences.
Fey and Undead Riders. While the shadhavar are intelligent creatures, they sometimes serve as mounts for the shadow fey, noctiny, hobgoblins, wights, or other creatures. They expect to be treated well during such an arrangement; more than one unkind rider has ridden off on a shadhavar and never returned.
Deceptive Hunters. Shadhavar use their hollow horn to play captivating sounds for defense or to draw in prey. They hunt when they must and are not discriminating about their quarry, but shadhavar primarily eat carrion. Despite their horrific appearance, they are not naturally evil.

Stat block from Tome of Beasts (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. Copyright 2016, Open Design; Authors Chris Harris, Dan Dillon, Rodrigo Garcia Carmona, and Wolfgang Baur. It is not Geminaea material. See Legal.