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Shadow Elf Champion Warrior

Size
Medium
Type
Humanoid
Challenge Rating
5
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
16
Speeds
40
Walking Speed
40
Strength Score
18
Dexterity Score
18
Constitution Score
16
Intelligence Score
10
Wisdom Score
12
Charisma Score
14
Saving Throws
Strength, Dexterity, Constitution, Wisdom
Skill Proficiencies
Athletics, Intimidation, Perception, Stealth, Survival
Vision
Darkvision (120ft)
Languages Ref
any one
Hit Points
90

Medium humanoid


Armor Class 16

Hit Points 90 (12d8+36)

Speed 40 ft.


STR
18 (+4)
DEX
18 (+4)
CON
16 (+3)
INT
10 (+0)
WIS
12 (+1)
CHA
14 (+2)

Saving Throws Str +7, Dex +7, Con +6, Wis +4

Skills Athletics +7, Intimidation +5, Perception +4, Stealth +7, Survival +4

Senses passive Perception 14, darkvision 120 ft.

Languages any one

Challenge 5 (1,800 XP)

Shadow Elf Spellcasting. The warriors spellcasting ability is Charisma (spell save DC 13). The warrior can innately cast the following spells, requiring no material components:
At Will: dancing lights
1/day each: darkness, faerie fire

Actions

Multiattack. The warrior attacks twice.

Shortsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. As part of this attack the warrior can poison the blade causing the attack to deal an extra 7 (2d6) poison damage.

Hand Crossbow. Ranged Weapon Attack: +7 to hit, range 30/120 ft., one target. Hit: 7 (1d6 + 4) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.