Shadow Elf Warrior
- Size
- Medium
- Type
- Humanoid
- Challenge Rating
- 1/4
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 12
- Dexterity Score
- 12
- Constitution Score
- 12
- Intelligence Score
- 10
- Wisdom Score
- 14
- Charisma Score
- 10
- Skill Proficiencies
- Athletics, Stealth, Perception, Survival
- Vision
- Darkvision (120ft)
- Languages Ref
- any one
- Hit Points
- 11
Medium humanoid
Armor Class 13
Hit Points 11 (2d8+2)
Speed 30 ft.
- STR
- 12 (+1)
- DEX
- 12 (+1)
- CON
- 12 (+1)
- INT
- 10 (+0)
- WIS
- 14 (+2)
- CHA
- 10 (+0)
Skills Athletics +3, Perception +4, Stealth +3, Survival +4
Senses passive Perception 14, darkvision 120 ft.
Languages any one
Challenge 1/4 (50 XP)
Shadow Elf Spellcasting. The warriors spellcasting ability is Wisdom (spell save DC 12). The warrior can innately cast the following spells, requiring no material components:
At Will: dancing lights
1/day each: darkness, faerie fire
Actions
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Hand Crossbow. Ranged Weapon Attack: +3 to hit, range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage. If the target is a creature it makes a DC 13 Constitution saving throw. On a failure the target is poisoned for 1 hour. If it fails the saving throw by 5 or more it falls unconscious until it is no longer poisoned it takes damage or a creature takes an action to shake it awake.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.