Shambling Mound (Monstrous Menagerie)
- Size
- Large
- Type
- Plant
- Challenge Rating
- 6
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 15
- Speeds
- 20, swim 20
- Walking Speed
- 20
- Swimming Speed
- 20
- Strength Score
- 18
- Dexterity Score
- 10
- Constitution Score
- 18
- Intelligence Score
- 6
- Wisdom Score
- 12
- Charisma Score
- 6
- Skill Proficiencies
- Stealth
- Vision
- Blindsight (60ft)
- Languages Ref
- —
- Hit Points
- 123
- Condition Immunities
- Blinded, Deafened
- Resistances
- Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Piercing Damage, Immune to Lightning Damage
Large plant
Armor Class 15
Hit Points 123 (13d10+52)
Speed 20 ft., swim 20 ft.
- STR
- 18 (+4)
- DEX
- 10 (+0)
- CON
- 18 (+4)
- INT
- 6 (−2)
- WIS
- 12 (+1)
- CHA
- 6 (−2)
Skills Stealth +3
Damage Resistances cold, fire, piercing
Damage Immunities lightning
Condition Immunities blinded, deafened, fatigue
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 11
Languages —
Challenge 6 (2,300 XP)
Lightning Absorption. When the shambling mound would be subjected to lightning damage, it instead regains hit points equal to the lightning damage dealt.
Actions
Multiattack. The shambling mound takes two slam attacks. If both attacks hit one Medium or smaller creature the target is grappled (escape DC 15) and the shambling mound uses Engulf against it.
Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.
Engulf. The shambling mound absorbs a Medium or smaller grappled creature into its body. The engulfed creature is blinded restrained can't breathe and moves with the shambling mound. At the start of each of the shambling mounds turns the target takes 11 (2d6 + 4) bludgeoning damage.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.