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Shambling Mound (Monstrous Menagerie)

Size
Large
Type
Plant
Challenge Rating
6
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
20, swim 20
Walking Speed
20
Swimming Speed
20
Strength Score
18
Dexterity Score
10
Constitution Score
18
Intelligence Score
6
Wisdom Score
12
Charisma Score
6
Skill Proficiencies
Stealth
Vision
Blindsight (60ft)
Languages Ref
—
Hit Points
123
Condition Immunities
Blinded, Deafened
Resistances
Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Piercing Damage, Immune to Lightning Damage

Large plant


Armor Class 15

Hit Points 123 (13d10+52)

Speed 20 ft., swim 20 ft.


STR
18 (+4)
DEX
10 (+0)
CON
18 (+4)
INT
6 (−2)
WIS
12 (+1)
CHA
6 (−2)

Skills Stealth +3

Damage Resistances cold, fire, piercing

Damage Immunities lightning

Condition Immunities blinded, deafened, fatigue

Senses blindsight 60 ft. (blind beyond this radius), passive Perception 11

Languages —

Challenge 6 (2,300 XP)

Lightning Absorption. When the shambling mound would be subjected to lightning damage, it instead regains hit points equal to the lightning damage dealt.

Actions

Multiattack. The shambling mound takes two slam attacks. If both attacks hit one Medium or smaller creature the target is grappled (escape DC 15) and the shambling mound uses Engulf against it.

Slam. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Engulf. The shambling mound absorbs a Medium or smaller grappled creature into its body. The engulfed creature is blinded restrained can't breathe and moves with the shambling mound. At the start of each of the shambling mounds turns the target takes 11 (2d6 + 4) bludgeoning damage.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.