Shroud (Tome of Beasts 2023)
- Size
- Medium
- Type
- Undead
- Challenge Rating
- 1/8
- Source
- Tome of Beasts 2023
- Alignment
- Neutral-Evil
- Armor Class
- 11
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 4
- Dexterity Score
- 13
- Constitution Score
- 10
- Intelligence Score
- 2
- Wisdom Score
- 10
- Charisma Score
- 8
- Skill Proficiencies
- Stealth
- Vision
- Darkvision (60ft)
- Languages Ref
- Common
- Hit Points
- 13
- Condition Immunities
- Exhaustion 1, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
- Resistances
- Vulnerable to Radiant Damage, Resistant to Acid Damage, Resistant to Cold Damage, Resistant to Fire Damage, Resistant to Lightning Damage, Resistant to Thunder Damage, Resistant to Non-Magical Damage, Immune to Necrotic Damage, Immune to Poison Damage
- Languages
- Aethyrian Common
Medium undead, Neutral Evil
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
- STR
- 4 (−3)
- DEX
- 13 (+1)
- CON
- 10 (+0)
- INT
- 2 (−4)
- WIS
- 10 (+0)
- CHA
- 8 (−1)
Skills Stealth +3
Damage Vulnerabilities radiant
Damage Resistances acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities necrotic, poison
Condition Immunities exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
Senses darkvision 60 ft., passive Perception 10
Languages Common
Challenge 1/8 (25 XP)
Amorphous. The shroud can move through a space as narrow as 1 inch wide without squeezing.
Shadow Evolution. If the shroud deals at least 12 necrotic damage to a creature that isn't a Construct or Undead in 1 minute or less, the shroud transforms into a shadow at the start of the turn after it last dealt damage. It uses the statistics of the shadow, except it reduces the shadow's hp by an amount equal to the damage the shroud took before it transformed.
Sunlight Weakness. While in sunlight, the shroud has disadvantage on attack rolls, ability checks, and saving throws.
Undead Nature. The shroud doesn't require air, food, drink, or sleep.
Actions
Strength Drain. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 3 (1d4 + 1) necrotic damage, and the target has disadvantage on weapon attacks that use Strength until the end of its next turn. If a non-evil humanoid dies from this attack, a new shroud rises from the corpse 1d4 hours later.
Bonus Actions
Shadow Stealth. While in dim light or darkness, the shroud takes the Hide action.
Description
False
Stat block from Tome of Beasts 2023 (Kobold Press), Open Game Content used under the Open Game License 1.0a. Tome of Beasts. 2023 Open Design LLC. All rights reserved. It is not Geminaea material. See Legal.