Skip to content

Skeletal Champion

Size
Medium
Type
Undead
Challenge Rating
3
Source
Level Up Advanced 5e Monstrous Menagerie
Armor Class
15
Speeds
30
Walking Speed
30
Strength Score
16
Dexterity Score
16
Constitution Score
14
Intelligence Score
6
Wisdom Score
8
Charisma Score
5
Saving Throws
Strength, Dexterity, Constitution
Vision
Darkvision (60ft)
Languages Ref
understands the languages it knew in life but can't speak
Hit Points
58
Condition Immunities
Poisoned
Resistances
Vulnerable to Bludgeoning Damage, Immune to Poison Damage

Medium undead


Armor Class 15

Hit Points 58 (9d8+18)

Speed 30 ft.


STR
16 (+3)
DEX
16 (+3)
CON
14 (+2)
INT
6 (−2)
WIS
8 (−1)
CHA
5 (−3)

Saving Throws Str +5, Dex +5, Con +4

Damage Vulnerabilities bludgeoning

Damage Immunities poison

Condition Immunities fatigue, poisoned

Senses darkvision 60 ft., passive Perception 9

Languages understands the languages it knew in life but can't speak

Challenge 3 (700 XP)

Undead Nature. A skeleton doesnt require air, sustenance, or sleep.

Actions

Multiattack. The skeleton makes two melee attacks.

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Reactions

Shielding Riposte. When a creature within the skeletons reach misses with a melee attack against the skeleton or a creature within 5 feet, the skeleton makes a longsword attack against the attacker. The skeleton must be wielding a longsword to use this reaction.

Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.