Skeleton Horde
- Size
- Large
- Type
- Undead
- Challenge Rating
- 4
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 10
- Dexterity Score
- 14
- Constitution Score
- 14
- Intelligence Score
- 6
- Wisdom Score
- 8
- Charisma Score
- 5
- Vision
- Darkvision (60ft)
- Languages Ref
- understands the languages it knew in life but can't speak
- Hit Points
- 65
- Condition Immunities
- Poisoned
- Resistances
- Vulnerable to Bludgeoning Damage, Immune to Poison Damage
Large undead
Armor Class 13
Hit Points 65 (10d8+20)
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 14 (+2)
- INT
- 6 (−2)
- WIS
- 8 (−1)
- CHA
- 5 (−3)
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities fatigue, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life but can't speak
Challenge 4 (1,100 XP)
Undead Nature. A skeleton doesnt require air, sustenance, or sleep.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 27 (5d6 + 10) piercing damage or half damage if the horde is bloodied.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.