Skeleton (Monstrous Menagerie)
- Size
- Medium
- Type
- Undead
- Challenge Rating
- 1/4
- Source
- Level Up Advanced 5e Monstrous Menagerie
- Armor Class
- 13
- Speeds
- 30
- Walking Speed
- 30
- Strength Score
- 10
- Dexterity Score
- 14
- Constitution Score
- 14
- Intelligence Score
- 6
- Wisdom Score
- 8
- Charisma Score
- 5
- Vision
- Darkvision (60ft)
- Languages Ref
- understands the languages it knew in life but can't speak
- Hit Points
- 13
- Condition Immunities
- Poisoned
- Resistances
- Vulnerable to Bludgeoning Damage, Immune to Poison Damage
Medium undead
Armor Class 13
Hit Points 13 (2d8+4)
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 14 (+2)
- INT
- 6 (−2)
- WIS
- 8 (−1)
- CHA
- 5 (−3)
Damage Vulnerabilities bludgeoning
Damage Immunities poison
Condition Immunities fatigue, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Undead Nature. A skeleton doesnt require air, sustenance, or sleep.
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Stat block from Level Up Advanced 5e Monstrous Menagerie (EN Publishing), Open Game Content used under the Open Game License 1.0a. Level Up: Advanced 5th Edition Monstrous Menagerie. Copyright 2021, EN Publishing. It is not Geminaea material. See Legal.