Skeleton
- Size
- Medium
- Type
- Undead
- Alignment
- Lawful-Evil
- Armor Class
- 13
- Speeds
- 30
- Strength Score
- 10
- Dexterity Score
- 14
- Constitution Score
- 15
- Intelligence Score
- 6
- Wisdom Score
- 8
- Charisma Score
- 5
- Vision
- Darkvision (60ft)
- Languages Ref
- Any
- Hit Points
- 13
- Condition Immunities
- Exhaustion 1, Poisoned
- Resistances
- Vulnerable to Bludgeoning Damage, Immune to Poison Damage
- Languages Prep
- Any
- Languages
- Any
Medium undead, lawful evil
Armor Class 13 (armor scraps)
Hit Points 13 (2d8+4)
Speed 30 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 15 (+2)
- INT
- 6 (−2)
- WIS
- 8 (−1)
- CHA
- 5 (−3)
Damage Vulnerabilities bludgeoning
Damage Resistances poison
Condition Immunities exhaustion, poisoned
Senses darkvision 60 ft., passive Perception 9
Languages understands the languages it knew in life but can't speak
Challenge 1/4 (50 XP)
Actions
Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Stat block from the System Reference Document 5.1 by Wizards of the Coast LLC, licensed under CC BY 4.0. It is not Geminaea material. See Legal.